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!Image!!Name!! Rival !!In Rotation!! Description |
!Image!!Name!! Rival !!In Rotation!! Description |
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− | |[[File:backwater.gif| |
+ | |[[File:backwater.gif|200px]]||Backwater||-|| Yes ||- |
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− | |[[File:Circuit.gif| |
+ | |[[File:Circuit.gif|200px]]||BoxCorp Circuit||-||Yes||- |
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− | |[[File:Factory.gif| |
+ | |[[File:Factory.gif|200px]]||BoxCorp Factory||-||Yes||- |
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− | |[[File:City.gif| |
+ | |[[File:City.gif|200px]]|| Dirtsville ||-||Yes||- |
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− | |[[File:Polar.gif| |
+ | |[[File:Polar.gif|200px]]||Polar Circuit |
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|Yes |
|Yes |
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| - |
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− | |[[File:Desert.gif| |
+ | |[[File:Desert.gif|200px]]||Desert Circuit |
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|Yes |
|Yes |
Revision as of 23:41, 13 February 2018
At any given time there are 6 unique tracks in Dirtbags MotorClub that can be accessed from the Hubworld. These tracks may change and be replaced each time a new tournament starts.
Tracks in Dirtbags MotorClub are comprised of a set of modular track pieces. As a player win's races on a given track, the race tier will increase. Higher race tiers will generally have different track pieces, adding ramps, traps, shortcuts, etc. to the track's layout.
List of Tracks
Image | Name | Rival | In Rotation | Description |
---|---|---|---|---|
Backwater | - | Yes | - | |
BoxCorp Circuit | - | Yes | - | |
BoxCorp Factory | - | Yes | - | |
Dirtsville | - | Yes | - | |
Polar Circuit | - | Yes | - | |
Desert Circuit | - | Yes | - |